DOACAM

LICENSES AND ATTRIBUTIONS

DoaCam License

Copyright (c) 2026 DoaCam Team.

A limited, non-exclusive, and revocable license is granted for personal and evaluation use. Commercial redistribution of the source code or creation of derivative services that directly compete without express authorization is prohibited.


Third-Party Software

This software incorporates open source technologies. We thank the open source community.

Frontend
  • Three.js: MIT License. Copyright 2010-2025 three.js authors.
    3D Graphics Engine.
  • TalkingHead: MIT License. Copyright 2024 Mika Suominen.
    Avatar Animation and Lip-Sync.
  • HeadAudio: MIT License. Copyright 2024 Mika Suominen.
    Real-time Viseme Extraction.
  • NanoStores: MIT License.
    Reactive state management.
  • Lucide Icons: ISC License.
    Vector iconography.
  • Vite: MIT License.
    Build tool and dev server.
  • localforage: Apache 2.0 License.
    IndexedDB wrapper for memory persistence.
Backend
  • Google ADK: Apache 2.0 License.
    Agent Development Kit for Gemini.
  • FastAPI: MIT License.
    High-performance API framework.
  • Uvicorn: BSD-3-Clause License.
    ASGI Server.
3D Assets
  • Avatar models: Created with Ready Player Me. Copyright Ready Player Me (Wolf3D). Used under the Ready Player Me terms of use.
AI Models
  • Google Gemini 3.1 Flash Live: Accessed via Google AI Studio API.
    Real-time voice conversation. Subject to Google's API Terms of Service.
  • Google Gemini 3.1 Flash Lite: Accessed via Google AI Studio API.
    Background memory analysis and fact extraction.
  • Google Gemini Embedding 2: Accessed via Google AI Studio API.
    Semantic search over character lore.
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