LICENSES AND ATTRIBUTIONS
DoaCam License
Copyright (c) 2026 DoaCam Team.
A limited, non-exclusive, and revocable license is granted for personal and evaluation use. Commercial redistribution of the source code or creation of derivative services that directly compete without express authorization is prohibited.
Third-Party Software
This software incorporates open source technologies. We thank the open source community.
Frontend
- Three.js: MIT License. Copyright 2010-2025 three.js authors.
3D Graphics Engine. - TalkingHead: MIT License. Copyright 2024 Mika Suominen.
Avatar Animation and Lip-Sync. - HeadAudio: MIT License. Copyright 2024 Mika Suominen.
Real-time Viseme Extraction. - NanoStores: MIT License.
Reactive state management. - Lucide Icons: ISC License.
Vector iconography. - Vite: MIT License.
Build tool and dev server. - localforage: Apache 2.0 License.
IndexedDB wrapper for memory persistence.
Backend
- Google ADK: Apache 2.0 License.
Agent Development Kit for Gemini. - FastAPI: MIT License.
High-performance API framework. - Uvicorn: BSD-3-Clause License.
ASGI Server.
3D Assets
- Avatar models: Created with Ready Player Me. Copyright Ready Player Me (Wolf3D). Used under the Ready Player Me terms of use.
AI Models
- Google Gemini 3.1 Flash Live: Accessed via Google AI Studio API.
Real-time voice conversation. Subject to Google's API Terms of Service. - Google Gemini 3.1 Flash Lite: Accessed via Google AI Studio API.
Background memory analysis and fact extraction. - Google Gemini Embedding 2: Accessed via Google AI Studio API.
Semantic search over character lore.